Vault (50 Slots) too small?

Expand vault?

Poll ended at Thu Dec 15, 2016 10:17 pm

(100) Slots
2
29%
(500) Slots
3
43%
No
2
29%
Leave it as is.
0
No votes
 
Total votes: 7
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Cynic
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Vault (50 Slots) too small?

Postby Cynic » Sat Dec 10, 2016 10:17 pm

What about 100? or 200? Would this cause any substantial errors? The vaults just so small that i'm having to make other crits to store items.

Just a general consensus here.
Last edited by Cynic on Sun Dec 11, 2016 1:55 am, edited 1 time in total.

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daedroth
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Re: Vault (50 Slots) too small?

Postby daedroth » Sun Dec 11, 2016 12:13 am

The vault is getting dealt with in new client no (Upgradable n stuff)?
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
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Deehok
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Re: Vault (50 Slots) too small?

Postby Deehok » Sun Dec 11, 2016 1:19 am

I believe they have plans already to upgrade the vault and maybe some kind of player housing.

To go with this 500 is just insane imo, 100 would be more reasonable.

Though remember the vault is account wide so feel free to hop on a alt to hold things.

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Cynic
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Re: Vault (50 Slots) too small?

Postby Cynic » Sun Dec 11, 2016 1:33 am

Deehok wrote:I believe they have plans already to upgrade the vault and maybe some kind of player housing.
To go with this 500 is just insane imo, 100 would be more reasonable.

Though remember the vault is account wide so feel free to hop on a alt to hold things.


Sigh, i just hope the housing isn't like RoK with rent and all that junk. I'd rather just have a personal vault that's large. Bleh


daedroth wrote:The vault is getting dealt with in new client no (Upgradable n stuff)?

Is it? Great news then, in relation to what Deehok said.

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Deehok
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Re: Vault (50 Slots) too small?

Postby Deehok » Sun Dec 11, 2016 1:55 am

Cynic wrote:
Deehok wrote:I believe they have plans already to upgrade the vault and maybe some kind of player housing.
To go with this 500 is just insane imo, 100 would be more reasonable.

Though remember the vault is account wide so feel free to hop on a alt to hold things.


Sigh, i just hope the housing isn't like RoK with rent and all that junk. I'd rather just have a personal vault that's large. Bleh


daedroth wrote:The vault is getting dealt with in new client no (Upgradable n stuff)?

Is it? Great news then, in relation to what Deehok said.


Yeah I wasn't a huge fan of the way housing was done in RoK. Now if there was some kind of instanced area so a small area could hold everyones houses. ie My house and your house can be on the same space.

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Lateralus
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Re: Vault (50 Slots) too small?

Postby Lateralus » Sun Dec 11, 2016 5:11 am

Sorry but something needs to be left for a subscription.

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Deehok
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Re: Vault (50 Slots) too small?

Postby Deehok » Sun Dec 11, 2016 3:45 pm

Lateralus wrote:Sorry but something needs to be left for a subscription.


Subscription?

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NiteHawk
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Re: Vault (50 Slots) too small?

Postby NiteHawk » Sun Dec 11, 2016 5:24 pm

I'm not looking into raising the vaults just yet. It will happen with the new client though that can handle this sort of stuff easier.

By subscription he meant to do with support costs on the server and for myself eventually. Regardless for this one though I'll probably have some be raised via gold as well, you'd pay per 5 or 10 slots I think up to 100 or something like that.

The subscription thing he was talking about is something that most people already know about, it's like charter members in ROK. It would be things that don't actually effect the game (AKA I don't want pay2win), but things like a house, expanded slots, etc was the intention. But I am not really looking or thinking about this yet.

So it would be like:
Starting slots: 50
Pay with in game gold slots: +50 (+5 per upgrade)
Subscription Slots: +100

Those are just examples, could be alot more if needed.

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daedroth
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Re: Vault (50 Slots) too small?

Postby daedroth » Mon Dec 12, 2016 12:58 am

I have an idea if you introduce housing. This is just to save clutter.
Make the key for a house a teleporter linked to the house. Then you wouldnt need to expand and add to city maps. Not realistic, but it will save on cities expanding and being added to.
Off course the keys can only be used when the combat timer is not thereand from a city (maybe make them city linked as well).
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.


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