Miach wrote:...Pay a fee of gold based on the extremity if your criminal status. Think elder scrolls getting caught by a guard with bounty in your head. You have to pay it.
Bounty variable accumulates over time, takes way longer to go away than to gain.
Example: gain 5k bounty per kill, bounty diminishes at 1k per hour. Person who kills the criminal gets 10% of the bounty as reward and criminal goes to jail instead of temple respawn. To get out of jail the bounty must reach zero or be paid by the criminal...
Thats pretty much what I said a page or more back.
Except it was only jail if no money on the criminal.
REVENGE IS MINE!

Ps.
Making the Pker lose exp... doesnt work. Characters do not lose levels, you lose exp until 25th aye, but you cannot actually go back in levels. So how would it work? Only 25th can go back a level? Then as NH says you would need to increase the max exp a 25ther can hold. It also costs a lot to level to 25th, although you could look at that as the "risk of pking".
The Dropping soulbound stuff... seems like a bad idea to me. How would it work? Reason why it COULD make sense is your God is peeved you are going around killing people... however then you would really need to expand on the whole religion thing, I mean I am sure Fire god would like you kiling Night/Ice divs right? Nah... I do not like that.
You would need a piety rating? Donation to the church to increase and stuff... meh... too much hassle.
Soulbound should be soulbound if not then it should apply to everyone.
Plus it has the potential of being used as a free unsb scroll

Be a pain to make it work like that but still do-able.
Then what about clan fights/events?
You would also need to have it so that it only worked on a pker (as in the initiated an attack against a non pker, and if you can check that someone initiated an attack like that, then surely you could use a criminal system then... but, I did say I wouldnt post again...).