Should classes that can duel wield gain an attack? Or should it be something else?
I was thinking for assassins, instead of giving an extra attack, to give them another 0.5x more backstab damage. I.E. if they have 3x/4x backstab damage, it would become 3.5x to 4.5x. It should be about the same as an extra attack, but it prevents the assassin bonus of them being able to rehide after two backstabs. I thought this gave them a too OP advantage, but maybe I am wrong and it should not be like that.
Ninjas should get the +1 attack, since they are meant to be speedy monsters.
If eveyrone thinks it should just be a +1 on dual wielders I will leave it like that.
P.S. dual wielding is now a thing and works as ROKs did now.
Dual Wielding
Re: Dual Wielding
Yea I do like the 1 attack especially now that lower armor will be a factor I'd like to see it stay how it was.
Re: Dual Wielding
I think monks should get an extra attack, along with any other class that dual wields other than assys. They should get harder hitting just so they can't hide again, sneaky lil SOBs!
Re: Dual Wielding
Rangers were the other class that dual wields. I think each class should get their own DW bonus. Monks get the extra attacks, assassins get the extra BS damage, maybe give rangers a bonus to tame chance? Something relevant to their class skills at least.
Heave ho, thieves and beggars, never shall we die...
Mahariel | 25 Brigand
Starlyte | 20 Cleric
Starstryke | 25 Stalker
Mahariel | 25 Brigand
Starlyte | 20 Cleric
Starstryke | 25 Stalker
Re: Dual Wielding
Satsujin wrote:Rangers were the other class that dual wields. I think each class should get their own DW bonus. Monks get the extra attacks, assassins get the extra BS damage, maybe give rangers a bonus to tame chance? Something relevant to their class skills at least.
Sounds good to me
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Re: Dual Wielding
Dorgon wrote:Satsujin wrote:Rangers were the other class that dual wields. I think each class should get their own DW bonus. Monks get the extra attacks, assassins get the extra BS damage, maybe give rangers a bonus to tame chance? Something relevant to their class skills at least.
Sounds good to me
Troll. I am here to create the issues that plague the game, I will push your buttons and like the outcome.
Re: Dual Wielding
I think if we wanted a buff for Ranger DW, maybe +1 tame would work better then higher chance to tame. That translates to extra attacks for their party?
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