Man wrote:I haven't a clue how half orcs do at 25, but I can point to Jr Koth where the champion for 3 weeks was a half orc and this last week another half orc destroyed everything in its path to only lose to the champion half orc. I've heard people say clerics are op, I've yet to personally see them do anything in an event outside of losing though.
Though people might not be talking about spellcasters being bad, that might be due to everyone not playing them. Recently my 24 barabarian was able to win an event filled with lvl 25 characters because my 900 hp barbarian was able to out damage the 2 spellcasters it went up against, the other person being a ranger and that class is a complete joke. Me beating spellcasters has nothing to do with my dex or their strength. As well, those 24 events normally have 2-3 spellcasters in them, which have also been able to beat the half orcs with 14 and under wisdom.
Ninja's themselves seem a bit insane. 2 stamina level 1, get 4 stamina by level 13 where every other class gets 4th stam at 25.
Necromancer - lvl 16 - 161 damage
You cast a red beam at a bullfrog for 57 points of damage!
You cast a red beam at a bullfrog for 53 points of damage!
You cast a red beam at a bullfrog for 51 points of damage!
Ninja - lvl 15 - 283 damage (plain wicked staves)
You attack a bullfrog with your wicked staff for 61 points of damage!
You attack a bullfrog with your wicked staff for 58 points of damage!
You launch into a ROUNDHOUSE KICK against a bullfrog for 105 points of damage!
You attack a bullfrog with your wicked staff for 59 points of damage!
Of course these are low levels, so damage will probably change later on. It would be helpful to see a bunch of classes/races actual damage and go from there rather than a bunch of he said she said guess work changes on the fly.
Level 16 beam only doing 57 damage? Is it on div against you. I feel like your int is low too or something. Barbarians and knights as I said are getting a damage change, I feel they are far to high atm. I don't want to adjust spell damage just yet until it's all brought in. Slayers are getting a slight nerf too.
Clerics not going to win in PVP 1vs1 if it can't heal. That's just how it is.
Yeah, ninjas have lower damage, they have +1 attack though. That's how they work too, won't be changing though there damage could change depending on how everything goes. I personally think they are fine and the issue lies with the other classes dealing too much damage.
My level 16 necro with 22 int (not even max int).. Leech is okay here too but the minimum damage is lower atm, and max is higher for a couple levels because BEAM damage gets capped after level 16 or 18 while leech progresses to level 25
You cast a purple beam at a earth dummy for 117 points of damage!
You cast a purple beam at a earth dummy for 103 points of damage!
You cast a purple beam at a earth dummy for 106 points of damage!
You cast a purple beam at a earth dummy for 117 points of damage!
You cast leech at a earth dummy for 126 points of damage!
You leeched 28 hit points!
You cast leech at a earth dummy for 97 points of damage!
You leeched 24 hit points!
You cast leech at a earth dummy for 126 points of damage!
You leeched 42 hit points!
You cast leech at a earth dummy for 115 points of damage!
You leeched 28 hit points!
Magic damage can be a next look, but doing too much at once is a bad thing to do.