Ringleader Changes / Discussion

Thi
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Ringleader Changes / Discussion

Postby Thi » Tue Dec 20, 2016 9:30 am

Honestly, this is the most frustrating area in the entire game. Here's what's needs discussing:

  • Spawn cycles on a know range, so if you're the last person that killed it, you'll farm it all day and night, if it wasn't you, let's hope you get lucky! Make it really random, like anything between 3-12 hours or whatever you want it, as long as it's not 6-8, which is easy to predict/farm.
  • Door mechanics, continuing on the last topic, if you're going to run this by chance/luck 90% of the time he won't be there you can either sit and wait for 8 hours or you go do something useful, now the key is likely on a less than 20% drop chance, meaning it sucks to get one, the door doesn't stay open and the boss is never there, this is set to frustrate people that have a life and can't sit 24/7 waiting for a boss to spawn. Here's a few options: Leave the door open after you use the key to everyone or to the player that used the key for the duration of X, whatever you wanna make that. or change the mechanics entirely, just change from whatever it is, it's too frustrating and discouraging.
  • Drop list - Honestly, raiders drop Razors Edge, why the hell would a boss drop it as well instead of the Emerald Knife? If you don't want it to drop 100% of the time an OAD make it a better chance to drop something good and remove entirely Razors Edge, we got to the point that everyone is vendoring and giving away the Edge cause it's that useless.

Let's discuss this, love, no hate. <3
Thi
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NiteHawk
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Re: Ringleader Changes / Discussion

Postby NiteHawk » Tue Dec 20, 2016 11:31 am

Thi wrote:Honestly, this is the most frustrating area in the entire game. Here's what's needs discussing:

  • Spawn cycles on a know range, so if you're the last person that killed it, you'll farm it all day and night, if it wasn't you, let's hope you get lucky! Make it really random, like anything between 3-12 hours or whatever you want it, as long as it's not 6-8, which is easy to predict/farm.
  • Door mechanics, continuing on the last topic, if you're going to run this by chance/luck 90% of the time he won't be there you can either sit and wait for 8 hours or you go do something useful, now the key is likely on a less than 20% drop chance, meaning it sucks to get one, the door doesn't stay open and the boss is never there, this is set to frustrate people that have a life and can't sit 24/7 waiting for a boss to spawn. Here's a few options: Leave the door open after you use the key to everyone or to the player that used the key for the duration of X, whatever you wanna make that. or change the mechanics entirely, just change from whatever it is, it's too frustrating and discouraging.
  • Drop list - Honestly, raiders drop Razors Edge, why the hell would a boss drop it as well instead of the Emerald Knife? If you don't want it to drop 100% of the time an OAD make it a better chance to drop something good and remove entirely Razors Edge, we got to the point that everyone is vendoring and giving away the Edge cause it's that useless.

Let's discuss this, love, no hate. <3


The drop list I'd have to disagree on but I do agree that the boss NPCs should at least drop one item at 100% or something similar. You can't have it high, it makes items worthless then. It probably drops raiders edge as a consolidation prize though since it's a high spawn. It's also lower because you can run it more then once a day. It would be the equiv if someone ran a 24 hour OAD in terms of the drop rates though. I like that npcs have chances to drop certain things, but blue items are going to be less dropped then green, and purple if any monster has it will be generally more rare. Though rarities will drop higher on higher level mobs (I.E> higher chances of blue and purple)

I think 3 hours is far too low, but I get you there. Could be a bit more broad. I.E. 6-12 instead, still gives the same average as 7-9 would but harder to camp.

Door mechanics I agree and have said this too. I still don't understand why oads should be like this if they require a key to open each time. People sit and wait and I think it makes the game super boring as some people camp it for hours. I think the door should stay unlocked until it is killed or keep it nuke locked.

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Lateralus
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Re: Ringleader Changes / Discussion

Postby Lateralus » Tue Dec 20, 2016 1:37 pm

As Chris said can't have things drop a ton since it's a once every 7? Hours on average. The raiders edge is there to drop most the time so you get something at least. Maybe I could change to a level 20 green medium armor (there are not any of those in game?)

As for the door not staying open I wasn't aware I could have it relock after a spawn. Even then this wouldn't work there would be 100s of extra keys if people didn't waste them throughout the day. 5 raiders drop them at 10% I believe so if they didn't get burnt well there would be little point to do the raiders (I know they expire but still).

I do think making it more random would help with the same person getting a chance at it again but I don't see it much diff than a person figuring out when dreadland keys spawn except with the ringleader if you can't make a killing you lose track and have to figure it out again.

Thi
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Re: Ringleader Changes / Discussion

Postby Thi » Tue Dec 20, 2016 2:16 pm

I'll point out once again that I didn't say it should drop a good item 100% of the times, although I don't think the drop chance it is right now is any decent either, we've done it like 50 times and got 3 decent items and like 40 Razors Edge?

As far as I can tell, this boss drops Emerald Knife / Emerald Shield / Emerald Ringmail, the later is still below regular Dracoskins from dreadlands from regular monsters (although in all likelyhood on a smaller % chance of dropping), so that should definitely be changed.

If you want to have an item as a must drop, might be worth having more than one tho, if you have the boss to kill 3 times a day, that's an influx of 80+ Edges per month, no wonder we are vendoring and giving it away... Now if you also don't want to give it OAD drops easily, make it so it drops an item, when you collect 5 you can trade it for one of the RL drops from that assassin vendor in the sewers, that's thousand times better than getting 5 Razors Edges.

As for the door mechanism, it's not rewarding, a 10% chance on all 5 is still low, you could kill all 5 and not get a Key, that's what usually happens, when it does, you likely killed 15 raiders, then you get excited and go check for the boss, and well... tough luck, he is not there, you wasted your key, but hey, you're welcome to sit and wait while being nagged by Assassins for 8 hours.

So as you can see, it's not only frustrating as it is not rewarding to do it in any sense.
Thi
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Folder
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Re: Ringleader Changes / Discussion

Postby Folder » Tue Dec 20, 2016 3:12 pm

It's raider's edge you giant noobasaurus.

Anyway I've brought this one up a couple times in the past, RL seems whack for sure. It's very unrewarding and you're only getting lvl20 loot out of all the trouble. I don't really know what's to be done except changing the door to be open until he is killed, but not sure that can even be done anyway. I know I've suggested exactly that multiple times but no one really seemed to care.

I do quite like the idea of collecting multiple ithon crystals and turning them in for an item off his loot table. That would make me actually want to go through the trouble of killing this annoying boss.

edit: he already drops lvl20 medium armor Lat, unless I'm totes crazy.
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Thi
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Re: Ringleader Changes / Discussion

Postby Thi » Tue Dec 20, 2016 3:19 pm

Folder wrote:It's raider's edge you giant noobasaurus.

Anyway I've brought this one up a couple times in the past, RL seems whack for sure. It's very unrewarding and you're only getting lvl20 loot out of all the trouble. I don't really know what's to be done except changing the door to be open until he is killed, but not sure that can even be done anyway. I know I've suggested exactly that multiple times but no one really seemed to care.

I do quite like the idea of collecting multiple ithon crystals and turning them in for an item off his loot table. That would make me actually want to go through the trouble of killing this annoying boss.

edit: he already drops lvl20 medium armor Lat, unless I'm totes crazy.

noob, Emerald Ringmail is medium armor, read next time kthxbye.
Thi
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NiteHawk
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Re: Ringleader Changes / Discussion

Postby NiteHawk » Tue Dec 20, 2016 4:22 pm

Folder wrote:It's raider's edge you giant noobasaurus.

Anyway I've brought this one up a couple times in the past, RL seems whack for sure. It's very unrewarding and you're only getting lvl20 loot out of all the trouble. I don't really know what's to be done except changing the door to be open until he is killed, but not sure that can even be done anyway. I know I've suggested exactly that multiple times but no one really seemed to care.

I do quite like the idea of collecting multiple ithon crystals and turning them in for an item off his loot table. That would make me actually want to go through the trouble of killing this annoying boss.

edit: he already drops lvl20 medium armor Lat, unless I'm totes crazy.


I mean it's not really that hard. You get the key and walk 4 squares after. It's mostly hack until you get key and whatnot.

It can be done, but I wanted more people to comment on it rather than just one person.

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Honzo
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Re: Ringleader Changes / Discussion

Postby Honzo » Tue Dec 20, 2016 6:47 pm

Lateralus wrote:As Chris said can't have things drop a ton since it's a once every 7? Hours on average. The raiders edge is there to drop most the time so you get something at least. Maybe I could change to a level 20 green medium armor (there are not any of those in game?)

Breasplate of Bloodlust from the Grove is better than the Emerald Armor I believe. It's 35 brilled/decked. I understand that some ppl waste keys on it to check it but I mean that keeps it to where there aren't a million keys in circulation. I like that its a random chance to see if its in there and spawned considering keys aren't even really that difficult to get. It's also level 20 rewards so I mean it's not like it's best in slot stuff. Hell, I thought the Raider's(Razor's?) Edge as a green itself seemed pretty sick. XD

If anything, I personally like when items are more rare and have a smaller drop chance. Its good for the items in circulation and economy, you don't want stuff to be flooded! What would be cool is an auction house of sorts! :)

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Folder
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Re: Ringleader Changes / Discussion

Postby Folder » Tue Dec 20, 2016 7:14 pm

Honzo wrote:
Lateralus wrote:As Chris said can't have things drop a ton since it's a once every 7? Hours on average. The raiders edge is there to drop most the time so you get something at least. Maybe I could change to a level 20 green medium armor (there are not any of those in game?)

Breasplate of Bloodlust from the Grove is better than the Emerald Armor I believe. It's 35 brilled/decked. I understand that some ppl waste keys on it to check it but I mean that keeps it to where there aren't a million keys in circulation. I like that its a random chance to see if its in there and spawned considering keys aren't even really that difficult to get. It's also level 20 rewards so I mean it's not like it's best in slot stuff. Hell, I thought the Raider's(Razor's?) Edge as a green itself seemed pretty sick. XD

If anything, I personally like when items are more rare and have a smaller drop chance. Its good for the items in circulation and economy, you don't want stuff to be flooded! What would be cool is an auction house of sorts! :)


Have you tried farming raiders / ringleader? Curious because while I think the idea sounds fine in theory, in practice it turns into people sitting on his spawn for hours on end. Anyways his loot is now outmatched so it's whatever, well except for the shield since there is no other choice besides bone shield.
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Honzo
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Re: Ringleader Changes / Discussion

Postby Honzo » Tue Dec 20, 2016 7:45 pm

Folder wrote:Have you tried farming raiders / ringleader? Curious because while I think the idea sounds fine in theory, in practice it turns into people sitting on his spawn for hours on end. Anyways his loot is now outmatched so it's whatever, well except for the shield since there is no other choice besides bone shield.


I kill them everytime I can get to them, they're dead a lot. Raiders Chains seems fairly common but I just saw the first Razor's Edge or whatever its called last night! Both dropped off of one raider. If people are really sitting in the Ringleaders Room...well that just sounds really unfun and sad. lol. Maybe there could be a chance for a different spawn to be in there so it's not even always ringleader? Like Ringleader would only have a CHANCE to spawn. The lesser mob would have a greater chance to spawn but could spawn on the hour or at least a faster cycle but provide a lesser reward. Would that work out?


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