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Stamina time
Posted: Sat Nov 12, 2016 2:14 pm
by Sicx
I believe we should bring the stamina timer down from 8+ seconds to 7. These games, MUDS, move at a slow pace already and it would be nice to have it move a little faster. I think it would appeal to the younger generation who don't want to sit for 9 seconds between actions. We're a dying breed, us graphical MUD lovers, and we must grow with where the world is taking us. Possibly lesson all world exp slightly to adjust for this, but at least the players will feel a sense of..doing something, and less waiting.
Re: Stamina time
Posted: Sat Nov 12, 2016 2:18 pm
by Folder
This one is interesting. Having played thief a good bit now I can say that reducing that timer by 1 second would be a huge difference in tension from being exhausted on a square with mobs. As it is now getting exhausted on the right square can be deadly, 1 second might not make or break that but it would be a large change.
Not really sure what the answer is yet, but something to think about.
Re: Stamina time
Posted: Sat Nov 12, 2016 3:06 pm
by NiteHawk
Yeah this is interesting. I asked this a long time back but alot of people thought lower was bad (I proposed 6 seconds actually at the time).
8 seconds seemed to be where everyone was happy with at the time. I'm interested to know others says though. But people (at least before) seemed to prefer it so they can drink potions/etc too. It also give a moment to chat blahblah.
Re: Stamina time
Posted: Sat Nov 12, 2016 3:10 pm
by Sicx
I would honestly agree with 6, myself. Let's hold an official Poll? I just don't want our playerbase to fold because they join and this isn't moving as fast as their smartphone apps.
Re: Stamina time
Posted: Sun Nov 13, 2016 2:55 am
by daedroth
OMG! your rushing me folks! How will i find time to watch movies while levelling if everything is so fast! BRING BACK LAG!
Re: Stamina time
Posted: Sun Nov 13, 2016 3:24 am
by kaijick
I like 6. If we ever up the alt limit, then higher obviously