Why is double hiding not allowed in a combat that involves a stealth class?
Doesn't that sort of defeat the purpose of a stealth class?
I understand it might be a balance issue if it was not an event exclusively for a stealth class (although then again, from an objective perspective it would make INT more important for all classes if double hiding was allowed in all events

Main issue:
1vs1: Person a: search find, person b: hide on being found, and so the process repeats. Someone will have to be quicker on the macro/clicky.
2vs2: Less of a problem than 1vs1, but sorta similar.
Possible Solution:
If fight lasts # amount of rounds, introduce a creature that just searches.
Just a thought, DISCUSS!