Some Character builds for new players: Post Them here!
Posted: Tue Apr 10, 2018 2:46 am
Let us be a nice friendly community!
Post your "cookie cut" builds here to help out new players, and feel the warm glow of love and community spirit!
I will add them on here to keep them all in one clump (and maybe this thread can be stickied).
I will also add them to the wiki.
Added some general advice here (feedback appreciated, why no one ever give?
): https://ember-online.com/wiki/index.php ... ild_Advice
Eh, ill just post it here too:
General Character Build Advice:
ALL classes: Max out Agility (for extra dodge and attack chance), Endurance (for extra hit points) and possibly Wisdom (for magic resistance and mana points). Charisma can be beneficial also (for extra hit points and mana points).
Assassins: Max out Strength. Some people +1 STR or AGI (usually STR for the extra damage due to Assy's backstab ability). Could benefit from INT to make them harder to find when hidden (it seems that INT is a dump stat and is neglected in most assassin builds - INT or not, the choice is yours).
Barbarians/Knights and Monks: Max out Strength, neglect Intelligence. Some people +1 STR or AGI and occasionally END. Please note that Knights benefit from a good CHR (for their taunt ability). Barbs will benefit most from +1 STR due to their Rage ability damage multiplier.
Bards: Max out Charisma and Strength the rest into Wisdom, neglect Intelligence.
Cleric/Necromancer/Sorcerer: Max out Intelligence and Wisdom (neglect Strength). Some people +1 INT for Sorcy/Necro, +1 END for Cleric? Spare points to CHR.
Druids: Max out Strength, +1 WIS. Then it is a choice between INT (mainly for the Faery Fire spell - assassins/thieves can't hide when under this effect and all classes have a reduced AC) and/or CHR (for HP/MP, it also affects their bear forms Roar ability).
Paladins: Similar to fighters, Max out Strength and high Intelligence/Wisdom.
Rangers: Max out Strength and high Charisma (for pet power).
Thieves (non combat): Max Intelligence (for hiding and eventually trap disarming), high Wisdom. You could +1 AGI or put spare stat points into maxing out WIS or put into CHR. A Combat thief would have similar stats to an assassin.
PS. Remember that you have a free respec option for each character. Once you have more knowledge of the game you can easily re-mould your character without needing to actually make a new one.
COOKIE BUILDS:
Goblin Monk/Ninja 19-23-20-10-16-11
Post your "cookie cut" builds here to help out new players, and feel the warm glow of love and community spirit!
I will add them on here to keep them all in one clump (and maybe this thread can be stickied).
I will also add them to the wiki.
Added some general advice here (feedback appreciated, why no one ever give?

Eh, ill just post it here too:
General Character Build Advice:
ALL classes: Max out Agility (for extra dodge and attack chance), Endurance (for extra hit points) and possibly Wisdom (for magic resistance and mana points). Charisma can be beneficial also (for extra hit points and mana points).
Assassins: Max out Strength. Some people +1 STR or AGI (usually STR for the extra damage due to Assy's backstab ability). Could benefit from INT to make them harder to find when hidden (it seems that INT is a dump stat and is neglected in most assassin builds - INT or not, the choice is yours).
Barbarians/Knights and Monks: Max out Strength, neglect Intelligence. Some people +1 STR or AGI and occasionally END. Please note that Knights benefit from a good CHR (for their taunt ability). Barbs will benefit most from +1 STR due to their Rage ability damage multiplier.
Bards: Max out Charisma and Strength the rest into Wisdom, neglect Intelligence.
Cleric/Necromancer/Sorcerer: Max out Intelligence and Wisdom (neglect Strength). Some people +1 INT for Sorcy/Necro, +1 END for Cleric? Spare points to CHR.
Druids: Max out Strength, +1 WIS. Then it is a choice between INT (mainly for the Faery Fire spell - assassins/thieves can't hide when under this effect and all classes have a reduced AC) and/or CHR (for HP/MP, it also affects their bear forms Roar ability).
Paladins: Similar to fighters, Max out Strength and high Intelligence/Wisdom.
Rangers: Max out Strength and high Charisma (for pet power).
Thieves (non combat): Max Intelligence (for hiding and eventually trap disarming), high Wisdom. You could +1 AGI or put spare stat points into maxing out WIS or put into CHR. A Combat thief would have similar stats to an assassin.
PS. Remember that you have a free respec option for each character. Once you have more knowledge of the game you can easily re-mould your character without needing to actually make a new one.
COOKIE BUILDS:
Goblin Monk/Ninja 19-23-20-10-16-11