Z found these, just posting them so we don't forget them.
Links below, derp.
Items
Re: Items
Links are broken, they cut off after the fan part of the URL
Re: Items
I am leaning a bit more towards "pixel" type items. not only were the items in rok pretty similar to pixel type items but they are very easy to edit (add glow change colors etc so if the builder needs a certain item its easy to make).
I currently own this pack:
https://www.gamedevmarket.net/media/get ... 3eab3f.jpg
Here is the full pack which includes tiles (great for the mini map).
https://www.gamedevmarket.net/asset/16b ... -set-3135/
also includes monsters etc
Again at the very least I already own them they could be place holders til we find something better.
This is another pack that would be great with over 3000 items/skills already I doubt we would ever need anything else.
https://www.gamedevmarket.net/asset/16x ... ack-1-915/
Going with pixel art for everything but the room view could be done for under $50 complete.
I currently own this pack:
https://www.gamedevmarket.net/media/get ... 3eab3f.jpg
Here is the full pack which includes tiles (great for the mini map).
https://www.gamedevmarket.net/asset/16b ... -set-3135/
also includes monsters etc
Again at the very least I already own them they could be place holders til we find something better.
This is another pack that would be great with over 3000 items/skills already I doubt we would ever need anything else.
https://www.gamedevmarket.net/asset/16x ... ack-1-915/
Going with pixel art for everything but the room view could be done for under $50 complete.
Re: Items
http://www.supergameasset.com/free-game ... asset.html from my other thread seems to have a good start they also have a lot more that are paid
http://www.supergameasset.com/icon/basic-rpg-item-icons
Seperate idea about items - Maybe we can make it so that if an item is Brill it has a shiny outline or if its soul bound it has a small gem inside of it. Just to make it seem a little different.
http://www.supergameasset.com/icon/basic-rpg-item-icons
Seperate idea about items - Maybe we can make it so that if an item is Brill it has a shiny outline or if its soul bound it has a small gem inside of it. Just to make it seem a little different.
Re: Items
Volume 2: https://www.gamedevmarket.net/asset/fan ... ol-2-1112/
Volume 3: https://www.gamedevmarket.net/asset/fan ... ol-2-2171/
Volume 4: https://www.gamedevmarket.net/asset/fan ... ol-4-2280/
Fixed the broken links
Volume 3: https://www.gamedevmarket.net/asset/fan ... ol-2-2171/
Volume 4: https://www.gamedevmarket.net/asset/fan ... ol-4-2280/
Fixed the broken links

Re: Items
I dont feel we should spend money on any art seeing how there is more than enough free art out there to fill up the game and im sure there will be ppl offering there services to the game. I am half and half on the idea of coming back as an artist and helping out in that manner... been many years since i played with art but it cant be that hard to get back in touch with. If we are going to spend money on anything it should be character art seeing how that is probly the most difficult to make landscape art and such i can do in a fairly short time..... Screw it downloading my old art programs!
Re: Items
Lateralus wrote:The nice thing about purchased art packs is you can usually get a whole matching set rather than bits and pieces that don't always match up.
I don't mind either or as long as we have something to use. The client feels terribly barren without proper images at the moment.
Re: Items
NiteHawk wrote:Lateralus wrote:The nice thing about purchased art packs is you can usually get a whole matching set rather than bits and pieces that don't always match up.
I don't mind either or as long as we have something to use. The client feels terribly barren without proper images at the moment.
Well if people want to use the pack I posted. I already own the license so it's ours to use. Also like I stated before they are similar to roks somewhat pixeled items and as a plus they are simple enough that anyone can edit them to create more if the thousands that are there are not enough.
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