Class pvp rankings
Posted: Tue Jul 04, 2017 4:27 pm
I am interested to see how people would rank the classes pvp 1v1 wise and group wise.
I understand race plays a role too but just in general looking at the class.
I'm Mostly typing this out to kind of think about where things sit.
1v1
1. Elder Druid. - I don't think anyone can disagree they have a huge advantage over chanters and no real weakness to anything. Landing ff on a slayer means that fight is over as well.
2. Slayer - a wild card with quite a bit of damage. It takes a bit of skill to play but even someone with Store bought gear could win a fight over the best equipped player.
3. Priest - main healing class very hard or impossible to take down besides a lucky round with a slayer
4. Enchanter - kills most melee only is weak to druids and other high wis classes
5. Ninja - well rounded can beat anyone at times even druids. Ninjas also stand up ok to casters unlike other melee
6. Minstrel - great self buffs heal and ok damage. In 1v1 they are hard to beat.
7. Knight - dwarf knights especially are very hard to kill great hp armor and even magic resistance. Pretty good damage output and hit rate too.
8. Necro - a lot like chanters a bit less damage but a bit more defense and survive.
9. zerker - another wild card class on damage they can do great damage but low ac and their negative 5% dodge means they don't fair well in 1v1 situations.
10. Guardian this could be argued higher they do well in some pvp events actually but even with full mana bar they can be beaten by slayers / ninjas then in events with 2 heal max they stand no chance.
11. Stalker - while stalkers did get a bit better this last event I think they still are a bit weak. Their damage is some of the lowest in the game (pets might avg about 60-100 dmg per round) and their ac is rather low as well unless you use shield & sword (which makes them a bit better). They are tops in solo pve however 1v1 fights do not often favor them. They are basically a zerker with less hp ac and less damage.
12. Brigand not much damage output even with bow. They do have hide which helps somewhat in double hide events. Basically 3/4 damage of Assassin. Most pump stats into int so overall combat stats are not as good.
Overall I think things are pretty balanced any one of the classes could move up or down 2-3 spots.
So what do you guys think?
I understand race plays a role too but just in general looking at the class.
I'm Mostly typing this out to kind of think about where things sit.
1v1
1. Elder Druid. - I don't think anyone can disagree they have a huge advantage over chanters and no real weakness to anything. Landing ff on a slayer means that fight is over as well.
2. Slayer - a wild card with quite a bit of damage. It takes a bit of skill to play but even someone with Store bought gear could win a fight over the best equipped player.
3. Priest - main healing class very hard or impossible to take down besides a lucky round with a slayer
4. Enchanter - kills most melee only is weak to druids and other high wis classes
5. Ninja - well rounded can beat anyone at times even druids. Ninjas also stand up ok to casters unlike other melee
6. Minstrel - great self buffs heal and ok damage. In 1v1 they are hard to beat.
7. Knight - dwarf knights especially are very hard to kill great hp armor and even magic resistance. Pretty good damage output and hit rate too.
8. Necro - a lot like chanters a bit less damage but a bit more defense and survive.
9. zerker - another wild card class on damage they can do great damage but low ac and their negative 5% dodge means they don't fair well in 1v1 situations.
10. Guardian this could be argued higher they do well in some pvp events actually but even with full mana bar they can be beaten by slayers / ninjas then in events with 2 heal max they stand no chance.
11. Stalker - while stalkers did get a bit better this last event I think they still are a bit weak. Their damage is some of the lowest in the game (pets might avg about 60-100 dmg per round) and their ac is rather low as well unless you use shield & sword (which makes them a bit better). They are tops in solo pve however 1v1 fights do not often favor them. They are basically a zerker with less hp ac and less damage.
12. Brigand not much damage output even with bow. They do have hide which helps somewhat in double hide events. Basically 3/4 damage of Assassin. Most pump stats into int so overall combat stats are not as good.
Overall I think things are pretty balanced any one of the classes could move up or down 2-3 spots.
So what do you guys think?