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Suppressing chat in event arena to prevent teaming

Posted: Sun May 14, 2017 8:43 am
by Eld
We've had a few events lately where leaving your guild prior to joining the event has been mandatory, this is obviously the best we can do at the moment to reduce coordination/try to prevent teaming.

We could really do with arenas that suppress all forms of chat, guild, party, pages, maybe even general chat.

You could potentially also have the "blind" spell cause a person to be blanked out from the chats too, that would introduce more strategy to using the Necromancer's blind spell.
You could purposely try and blind whoever a particular guild's target caller is, etc.


One final suggestion, you could have certain event arenas that make all characters enter into them given an anonymous name.
Player A, Player B, Player C
maybe find some way to make this fit in with lore, perhaps some sort of disguising spell each person has cast on them.

then their name would appear to others in the event as something like Red Rogue, Blue Rogue, Yellow Healer

(Yes I'm chucking shit at the wall and seeing what sticks)

Re: Suppressing chat in event arena to prevent teaming

Posted: Sun May 14, 2017 11:19 am
by Lateralus
All these would be nice for events.