Class/Race hideouts
Posted: Tue Apr 18, 2017 1:13 am
Start it off by finishing the class hideouts with some specific items in there to be bought. Armor/Pots/Weapons etc etc.
Expand it into racial based hideouts. Another interesting idea would be race based items excluding banes that could be a fun new element to the game. Something along the lines of -1 from current oads for high gold cost or equal to oads with pp.
Edit note: Good pots could be purchased in both. Even some regen items or special boost items. IMO this game could use some +str/agi/int/wis pots as well.
Or even a poison type that would cause negative str/agi/int/wis when "given" to a target.
Expand it into racial based hideouts. Another interesting idea would be race based items excluding banes that could be a fun new element to the game. Something along the lines of -1 from current oads for high gold cost or equal to oads with pp.
Edit note: Good pots could be purchased in both. Even some regen items or special boost items. IMO this game could use some +str/agi/int/wis pots as well.
Or even a poison type that would cause negative str/agi/int/wis when "given" to a target.