melee mage type.
Charisma based spellcasting (optional)
+20% MR
+20% mana
armor type - cloth/light helm/small shields
weapon types - dagger/claws/wands
mage skills - Beam/stoneskin
stamina progression same as monk.(dual claws/daggers gets 5 stamina, wand or weapon with a shield would be 4 stamina)
Prestidigitation - 5 mana per target - cast on food/ water items or mana/health potion items.
instantly converts food items to water or health potions to mana or vice versa. rarity scale of new item will not exceed the original item.
Color Spray - 25 mana - effects below
PVP - renders player names the same color as background for a "cant make out who is who" effect and eliminates noattack party for the
duration
PVE - level based percentage to disrupt a monsters attack with confusion for a duration.
(1% per level to a max of 25%, adjusted to 20% for orange monsters, 15% for red monsters and 10% for purple monsters)
Force Bubble - 10 mana - conjures a magical shield around any player absorbing 1 hit , however the hit they take, the damage is
subtracted from your mana pool.(mana pools do go negative, use with caution)
Clone - 10 mana - conjures a 1 hp clone that attacks for 1's with taunt level 2 (may be cast twice)(clones appear green to everyone and will not be considered party members. if not on same square as casting illusionist they dissipate)
Coin Trick - 5 mana - attempts to steal gold from target
Scare - 20 mana - PVP target incurs a -2 int penalty. PVE target monster flees 1 square in a random direction.
Phantasm - 25 mana - with a wand equipped an illusionist is able to conjure a vorpal shade to inflict damage to an enemy.
(10% less damage than blast)
-(possible to keep beam/phantasm as Int dependent spells as one would have to choose between magical/melee prowess which is good)
-(quite a few of the skills are defense-like buffs or skill oriented abilities, so its possible to use the classes abilities pretty well even on races with low magic ability aside from damage/debuff spells. i like open options on classes)
in review of nitehawks thread pick this as a new class
