Size modifiers
Posted: Sun Jan 15, 2017 1:43 am
Ever gotten tired of seeing games where a halfling wields the same stick as an ogre and the item has the same damage even though an ogre's stick would be like a halfling carrying around an entire tree? well heres an idea!!
Size modifiers
they could work like Div except each size larger adds 10% damage but adds a 5% hit reduction. Being smaller has the opposite effect lower damage but easier hits.
my suggestions:
Very Small - gnome,elemental (im under the impression gnomes are like garden gnomes and not like gnomes in dungeons and dragons)
Small - dwarf Goblin halfling
medium - elf dark-elf half-elf human
large - saurian drakeblood
very large - Half-Orc
promotes more thought into character creation and viable content later
Size modifiers

they could work like Div except each size larger adds 10% damage but adds a 5% hit reduction. Being smaller has the opposite effect lower damage but easier hits.
my suggestions:
Very Small - gnome,elemental (im under the impression gnomes are like garden gnomes and not like gnomes in dungeons and dragons)
Small - dwarf Goblin halfling
medium - elf dark-elf half-elf human
large - saurian drakeblood
very large - Half-Orc
promotes more thought into character creation and viable content later