Postby NiteHawk » Thu Jul 21, 2016 8:57 am
DPI won't matter in the new client as I'll ensure I use the new form settings anyways for windows client, it supports scaling alot better. I am not going to bother with the current client and DPI settings, it's a nightmare to try to deal with anyways.
Whats left on my list>
-Figure out a way to adjust the global NPC timer so its not so taxing. It should try to call NPCs at different times in order to keep the latency reduced. (List(60) ?)
-Add the quest system.
--Add 'live NPC' around cities that interact with players. This should make the game feel more alive.
--Add a couple test quests.
-Add a 'world walker' mob.
Hopefully by this time we'll be ready to rock, the QUEST system is going to be a pretty long one to do. We have a couple areas to be pending release, and some people are working on 22-25 areas, which should complete the starter world anyways. When we add QUESTS, should make the whole world feel more interactive anyways.