NiteHawk wrote:Healing HP/MP a bit quicker might be a cool idea. I'm still not sure about having both. What does everyone think on that?
So I can break this off into a diff post but a lot of games use this system and it seems very helpful especially considering not everyone with have an alt healer with them.
So when out of combat you could eat food (which would restore hp) or drink (which would restore sp) quicker per tick for say 1 minute. (any damage, attacking or movement by the character stops the restore and its over).
How it works is it usually just ups your restore rate so if you ate bread it might be 20 restore per tick for 1 minute. So currently i believe you restore 1 per 5 seconds ( 12hp per min) if you ate the bread you would restore 240 over the 1min. So you could get back to leveling and what not quicker basically like a more powerful heal over time potion that can only be used out of combat (almost might have a 5-10 sec start time so you cant just do it right after combat). Drinks would work just the same but for magic recovery. keep in mind the values could be tossed around but its the general idea. You could also have meal type things that could heal both. it really nails the rp aspect of having to eat and drink as well. The cool thing is we have tons and tons of food icons in the folder so it would work nicely.