OBJ's in the Room

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Sicx
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OBJ's in the Room

Postby Sicx » Sat Nov 12, 2016 2:04 pm

I am constantly killing my Golem because the rooms have no consistancy. I believe it should always be, from top to bottom:
MOBS
NPCS
OTHER PLAYERS/NON-PARTY MEMBERS
PARTY MEMBERS

In alphabetical order.
In game: Diablo, Satan, Sicx, Nyte
Guardians of Darkness

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NiteHawk
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Re: OBJ's in the Room

Postby NiteHawk » Sat Nov 12, 2016 3:14 pm

Sicx wrote:I am constantly killing my Golem because the rooms have no consistancy. I believe it should always be, from top to bottom:
MOBS
NPCS
OTHER PLAYERS/NON-PARTY MEMBERS
PARTY MEMBERS

In alphabetical order.


I think it should be other way around, but I get your point. There is a little bit of issues with this right now, when I adjust on how attacking works through clicking I will think about this to fix it.

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daedroth
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Re: OBJ's in the Room

Postby daedroth » Sun Nov 13, 2016 2:52 am

Actually, another minor thing. Party members are protected from being attacked from other party members... but pets arent! I feel the need to report this to the RSPCA.

There i am innocently clicking on the attack icon while watching a movie.... ooops I killed Fluffykins again!
Disclaimer: Any ideas I come up with may not even meet my approval. I am just posting an idea based on the topic I have just read.
I love sheep.

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NiteHawk
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Re: OBJ's in the Room

Postby NiteHawk » Sun Nov 13, 2016 3:40 am

daedroth wrote:Actually, another minor thing. Party members are protected from being attacked from other party members... but pets arent! I feel the need to report this to the RSPCA.

There i am innocently clicking on the attack icon while watching a movie.... ooops I killed Fluffykins again!


As I said before (And the reason when I released this) NPCs work differently, and it was not possible right now to block them from spells. I understand it's an issue, but it's a minor one that needs to be fixed when I revamp how the attack process is handled.


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