-Food/Potions usage now reveal yourself rather then warning you that you cannot use the items while hiding.
-Added /unhide for assassins and thieves, which is the 'command' way of removing hide without having to do anything specific. (this is already in.)
-Fixed crystal scales not para'ing.
1.6.3.2e Changes
Re: 1.6.3.2e Changes
Just a note, there was a bug with wither that gave 100% HR. It was removing 368% resistances instead of 3.68% multiplied for example. (Oop)
-Wither removes from 4%-7.5% MR on your base MR multiplied. So if your base MR is 56% then its 56*(1-0.075) and would be 51.8%.
-Druid bear is now 20% MR loss instead 15% and cat is still 30%.. Again same as above, if your base is 64 MR (gnome/elemental have this) then its 64*0.7 for cat. TESTING for now mainly. We'll see if we keep these values.
-Wither removes from 4%-7.5% MR on your base MR multiplied. So if your base MR is 56% then its 56*(1-0.075) and would be 51.8%.
-Druid bear is now 20% MR loss instead 15% and cat is still 30%.. Again same as above, if your base is 64 MR (gnome/elemental have this) then its 64*0.7 for cat. TESTING for now mainly. We'll see if we keep these values.
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