Search found 23 matches
- Fri Aug 25, 2017 1:36 am
- Forum: Archive Chat
- Topic: Race Stat Changes
- Replies: 320
- Views: 272070
Re: Race Stat Changes
I mostly like #9 but something to consider here: Dark elf: 20 22 19 20 20 16 Half Elf: 19 21 19 20 20 21 Human: 20 20 20 20 20 20 Elf: 18 22 18 21 21 22 Dark elf kinda catapults to best priest class, imo at least. The choice between elf and dark elf is good, but there's no real choice between dark ...
- Sun Aug 20, 2017 5:08 am
- Forum: Archive Chat
- Topic: Race Stat Changes
- Replies: 320
- Views: 272070
Re: Race Stat Changes
Personally, I dont care what the new changes are, as long as we get to change races. I'm sure it's possible to make a script for a trainer in seamoor where you have a month or whatever to go to to use up a 1-per char token you get where it will modify your race and force stat reallocation. So you wo...
- Wed Aug 09, 2017 6:14 pm
- Forum: Archive Chat
- Topic: Auction House Outbidded notification.
- Replies: 4
- Views: 5126
Re: Auction House Outbidded notification.
how about also a tab similar to my auctions showing items you sell, but for auctions that you are currently bidding on (so both highest bid and where you previously bid but were outbid)?
- Tue Aug 08, 2017 7:40 am
- Forum: Archive Chat
- Topic: World Walker - Crafting Items Question
- Replies: 17
- Views: 20166
Re: World Walker - Crafting Items Question
Depends on how powerful the crafted item is :D Dragon is a team effort, but only 1 player can benefit from the crafted weapon, so as far as i am concerned, its an inglorious effort for most of us. That said, if the weapon* is powerful enough (lets say, equal to 400pp), it should take six months to ...
- Mon Aug 07, 2017 6:21 pm
- Forum: Archive Chat
- Topic: Improving Zerkers
- Replies: 24
- Views: 26927
Re: Improving Zerkers
liking this new change for farming, but for pvp it will only have an effect on PKers pre-loading rage. In group fights the zerkers are usually 99% of the time stationary.
- Mon Aug 07, 2017 5:05 pm
- Forum: Archive Chat
- Topic: World Walker - Crafting Items Question
- Replies: 17
- Views: 20166
Re: World Walker - Crafting Items Question
NiteHawk wrote:Miach wrote:12 per item
And yes it's about 7-10 days for the Dragon to die last I knew.
That would mean one every week and some. Seems like too much to me no?
Given that we've waited months why not start a little lower, i.e. 10, and then gradually increase it? And as more world walkers come in, multiply it?
- Mon Aug 07, 2017 5:02 pm
- Forum: Archive Chat
- Topic: World Walker - Crafting Items Question
- Replies: 17
- Views: 20166
Re: World Walker - Crafting Items Question
Given it takes a week to kill one now I'd say 10 items is a good amount.
- Mon Aug 07, 2017 1:16 pm
- Forum: Archive Chat
- Topic: Improving Zerkers
- Replies: 24
- Views: 26927
Re: Improving Zerkers
i dislike this new change. zerker staying shelved till this changes.
- Fri Aug 04, 2017 3:35 pm
- Forum: Archive Chat
- Topic: Improving Zerkers
- Replies: 24
- Views: 26927
Re: Improving Zerkers
I highly support any initiative to give them a hit rate bonus to flurries, which would impact PVP more without making them too powerful at pve.
- Fri Aug 04, 2017 3:02 pm
- Forum: Archive Chat
- Topic: Improving Zerkers
- Replies: 24
- Views: 26927
Re: Improving Zerkers
I like them now, the extra flurry damage is great in PVP for when you do finally land 1 of em, you can break priest-related deadlocks with high burst damage. I miss often, but when I do land the flurries it's 800+ damage in a round. Almost slayer like. The idea of getting rid of misses cancelling fl...