Search found 27 matches
- Thu Dec 14, 2017 10:41 am
- Forum: Archive Chat
- Topic: Guild Changes/Party Changes?
- Replies: 51
- Views: 52339
Re: Guild Changes/Party Changes?
I get what most of you Silh guys are saying. I honestly do. But while I understand how the ideas you have expressed (eg playing with friends etc) are good for your game experiences within Silh, I just can't see how they actually translate to the game growing when not every new player can/should joi...
- Wed Dec 13, 2017 4:15 pm
- Forum: Archive Chat
- Topic: Guild Changes/Party Changes?
- Replies: 51
- Views: 52339
Re: Guild Changes/Party Changes?
I think communication outside of guild is a big deal, and I really like Elvis's idea about announcing new players. I think it would be a step in the right direction. I know that a completely open world chat has decided against in the past, but if I didn't have a guild to log on and type 'lvl?' into,...
- Sun Sep 17, 2017 5:46 pm
- Forum: Archive Chat
- Topic: [request] Information about guilds
- Replies: 7
- Views: 10002
Re: [request] Information about guilds
Roxette wrote:Rigs was drunk in EO Tav, our guild name is Revolution...



- Thu Aug 17, 2017 10:34 am
- Forum: Archive Chat
- Topic: Image maps?
- Replies: 1
- Views: 3167
Re: Image maps?
not yet. you should make some! 

- Mon Aug 07, 2017 11:07 am
- Forum: Archive Chat
- Topic: Potion Timers
- Replies: 12
- Views: 16487
Re: Potion Timers
Not everyone can play a priest, it takes skills and a fast isp. Even in fights with no priests one side only needs one extra attacker to win, just my personal observation. There a few ways of fixing this, better pots, shorter timer or only allow one priest in the party and make it so it cant heal n...
- Tue Aug 01, 2017 10:23 pm
- Forum: Archive Chat
- Topic: Unhelpful core design issues slowly killing interest in EO
- Replies: 10
- Views: 13326
Re: Unhelpful core design issues slowly killing interest in EO
ya somethin should be done about thanatos. try to go there instantly everyone killed by silhouette guild, pretty intense. haven't said shit in a while but that's pretty annoying, was my 2nd time ever going there same thing as the first time. maybe make it easier for smaller guilds, or maybe sil peo...
- Mon Jul 03, 2017 11:41 pm
- Forum: Archive Chat
- Topic: Clan Tags
- Replies: 8
- Views: 9616
Re: Clan Tags
(BOSS)
- Wed Jun 28, 2017 3:33 am
- Forum: Archive Chat
- Topic: https://ember-online.com/forums/search.php?keywords=cerixus
- Replies: 12
- Views: 39395
Re: https://ember-online.com/forums/search.php?keywords=cerixus
i get this:
but i can't see search results by clicking on anyone in this thread's post count. maybe we're being erased...
but i can't see search results by clicking on anyone in this thread's post count. maybe we're being erased...
- Sun Jun 18, 2017 2:05 pm
- Forum: Archive Chat
- Topic: Changes to Mirror Rooms
- Replies: 14
- Views: 16417
Re: Changes to Mirror Rooms
Rodeo wrote:so unless mirror rooms are everywhere ingame I don't see the problem in leaving the mechanic how it is.
this. all those checks are for actions that can be performed in all or most squares ingame. mirror rooms are special and fun.
- Sun Jun 11, 2017 7:54 am
- Forum: Archive Chat
- Topic: Quality of Life Changes to /hide and Backstab Mechanics
- Replies: 26
- Views: 24774
Re: Quality of Life Changes to /hide and Backstab Mechanics
my biggest complaint about this is that you'd lose the tactical ability to hide on your last stamina point then backstab for one attack at the start of the next round. I think you could fix this more easily by just allowing /hide again in the same room, possibly making it have a failure option based...