Search found 4 matches
- Sat Jun 25, 2016 8:33 pm
- Forum: Archive Chat
- Topic: Making more knights tankish
- Replies: 9
- Views: 13361
Re: Making more knights tankish
Honestly a knight should just flat out have superior ac/hp to everything else their damage is subpar regardless of how much strength or how good the weapon is, because their exp is the lowest. Not to mention the fact their hit rate generally sucks compared to other melee classes.
- Sat Jun 25, 2016 6:15 pm
- Forum: Archive Chat
- Topic: Ranger/Stalker
- Replies: 8
- Views: 16429
Re: Ranger/Stalker
I'd do it this way, so if say someone wished to use a ranger or stalker in an event perhaps, limit the ammo, but make it do considerably more damage due to maximum capacity allowed. like a 15% damage boost over a oad of similar stats. So a ranger could have more damage, maybe other special crafting ...
- Sat Jun 25, 2016 6:01 pm
- Forum: Archive Chat
- Topic: Making more knights tankish
- Replies: 9
- Views: 13361
Re: Making more knights tankish
The problem is having a knight that actually hits consistantly with good enough hp for the role, granted a dwarf right now with +1 end and 16 chr would be like 1725hp they can't hit for crap. Which is understandable for the exp cap.
- Sat Jun 25, 2016 11:58 am
- Forum: Archive Chat
- Topic: Overwatch while server down?
- Replies: 1
- Views: 3416
Re: Overwatch while server down?
Was playing Tribes Ascend for a bit, servers there have gone to hell can't even complete 1 match before they crash lol.Might just play some xcom2 in the mean time.